조사회사 : MarketsandMarkets (마켓츠앤마켓츠) 출판년월 : 2024년06월
In-flight Content Market – Global Forecast to 2029
기내 콘텐츠 시장 : 유형 (영화, TV 프로그램, 음악, 게임, 잡지, 뉴스), 액세스 (시트 백 디스플레이 장치, 휴대용 장치), 작업 (저장, 스트리밍), 플랫폼 (민간 항공, 비즈니스 항공), 지역별 – 2029 년까지 세계 예측
In-flight Content Market by Type (Movie, TV Shows, Music, Games, Magazine, News), Access (Seatback Display Unit, Portable Device), Operation (Stored, Streamed) , Platform (Commercial Aviation, Business Aviation) and Region – Global Forecast to 2029
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Report Overview
The inflight content market is projected to grow from USD 691 million in 2024 to USD 931 million by 2029, at a CAGR of 6.1% from 2024 to 2029.
기내 콘텐츠 시장은 2024년부터 2029년까지 6.1%의 CAGR로 2024년 6억 9,100만 달러에서 2029년까지 9억 3,100만 달러로 성장할 것으로 예측됩니다.
The inflight content market has seen substantial growth, driven by advancements in technology and evolving passenger expectations. Airlines are increasingly investing in diverse and high-quality entertainment options to enhance the passenger experience, recognizing that compelling in-flight content can be a differentiating factor in a competitive industry. This includes a broad array of offerings, from movies and TV shows to music, games, and even live streaming options.
The integration of personalized content through data analytics is also gaining traction, allowing airlines to tailor entertainment to individual preferences. Furthermore, the shift towards wireless in-flight entertainment systems is reducing costs and improving efficiency. As airlines continue to innovate, the in-flight content market is poised for ongoing expansion, providing new opportunities for content creators and technology providers alike. Panasonic Avionics Corporation (US), Collins Aerospace (US), Astronics Corporation (US), and Thales (France) are some of the leading players operating in the Inflight content market .
“The movie segment to account for highest market share in the inflight content market during the forecast period.”
The in-flight content market has been segmented into movie, TV show, live TV, music, game, magazine, news, and others based on content type. The inflight movies segment is projected to account for highest market share during the forecast period as it is a crucial part of the entertainment package offered by airlines to enhance travel experience. During lengthy flights, they help passengers pass the time and enhance the experience of the trip. Airlines offer a wide range of movie choices, including new releases, beloved classics, documentaries, and foreign films, in order to satisfy the broad interests of their patrons while taking into account their specific needs.
“The portable device segment to account for largest market share in the inflight content market during the forecast period.”
The in-flight content market has been segmented into seatback display unit and portable device based on access. The portable device segment will contribute to the largest market share in 2024. With portable device, airlines can provide a wider variety of content through streaming services that are compatible with passengers’ devices. This flexibility allows for continuous updates and additions to the entertainment library, keeping the offerings fresh and relevant.
“The streamed segment is projected to grow at highest CAGR during the forecast period.”
The in-flight content market has been segmented into stored and streamed content based on operation. The streamed segment is projected to grow at highest CAGR from 2024 to 2029 as it revolutionizes the in-flight entertainment experience by allowing passengers to access a vast array of digital media in real time over the internet. Compared to stored content, which is preloaded onto the aircraft’s servers, streamed content relies on onboard Wi-Fi connectivity to provide passengers with access to live TV, streaming video services, and other internet-based entertainment options.
“The commercial aviation segment is projected to grow at the highest CAGR in the inflight content market during the forecast period.”
The in-flight content market has been catogorized into commercial aviation and business aviation based on platforms. The commercial aviation segment is projected to grow at the highest CAGR in the inflight content market as there is a growing trend towards personalized passenger experiences in the airline industry. Modern inflight entertainment systems can offer tailored content based on individual preferences, which significantly enhances passenger satisfaction and loyalty.
“The North American market is estimated to lead the market.”
North America is poised to lead the inflight content market due to several key factors. The region is home to some of the world’s largest and most technologically advanced airlines, such as American Airlines, Delta, and United Airlines. These carriers have extensive budgets and a strong commitment to enhancing passenger experience, making significant investments in state-of-the-art inflight entertainment systems. Additionally, the region’s diverse and high-spending consumer base demands premium content, including live TV, movies, music, and interactive features. This consumer demand drives airlines to continuously upgrade their inflight entertainment offerings to stay competitive and attract more passengers.
Breakdown of primaries
The study contains insights from various industry experts, ranging from component suppliers to Tier 1 companies and OEMs. The break-up of the primaries is as follows:
• By Company Type: Tier 1–35%; Tier 2–45%; and Tier 3–20%
• By Designation: C Level–35%; Directors–25%; and Others–40%
• By Region: North America–25%; Europe–15%; Asia Pacific–35%; Middle East–15; and RoW–10%
Panasonic Avionics Corporation (US), Collins Aerospace (US), Astronics Corporation (US), and Thales (France) are some of the leading players operating in the inflight content market .
Research Coverage
The study covers the inflight content market across various segments and subsegments. It aims at estimating the size and growth potential of this market across different segments based on type, access, operation, platform and region. This study also includes an in-depth competitive analysis of the key players in the market, along with their company profiles, key observations related to their solutions and business offerings, recent developments undertaken by them, and key market strategies adopted by them.
Key benefits of buying this report: This report will help the market leaders/new entrants in this market with information on the closest approximations of the revenue numbers for the overall inflight content market and its subsegments. The report covers the entire ecosystem of the inflight content market . It will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and plan suitable go-to-market strategies. The report will also help stakeholders understand the pulse of the market and provide them with information on key market drivers, restraints, challenges, and opportunities.
The report provides insights on the following pointers:
• Analysis of key drivers and factors, such as increasing consumer preference for high-quality in-flight content services, rising BYOD trend with high-speed internet, and Personalized in-flight content that could contribute to an increase in inflight content market .
• Market Development: Comprehensive information about lucrative markets – the report analyses the inflight content market across varied regions
• Market Diversification: Exhaustive information about new solutions, untapped geographies, recent developments, and investments in inflight content market
• Competitive Assessment: In-depth assessment of market shares, growth strategies, and service offerings of leading players like Panasonic Avionics Corporation (US), Collins Aerospace (US), Astronics Corporation (US), and Thales (France) among others in the inflight content market.
Table of Contents
1 INTRODUCTION 31
1.1 STUDY OBJECTIVES 31
1.2 MARKET DEFINITION 32
1.2.1 INCLUSIONS AND EXCLUSIONS 32
TABLE 1 INCLUSIONS AND EXCLUSIONS 32
1.3 STUDY SCOPE 33
1.3.1 MARKETS COVERED 33
FIGURE 1 IN-FLIGHT CONTENT MARKET SEGMENTATION 33
1.3.2 REGIONS COVERED 33
1.3.3 YEARS CONSIDERED 34
1.4 CURRENCY CONSIDERED 34
TABLE 2 USD EXCHANGE RATES 34
1.5 STAKEHOLDERS 35
2 RESEARCH METHODOLOGY 36
2.1 RESEARCH DATA 36
FIGURE 2 RESEARCH DESIGN MODEL 36
FIGURE 3 RESEARCH DESIGN 37
2.1.1 SECONDARY DATA 37
2.1.1.1 Key data from secondary sources 38
2.1.2 PRIMARY DATA 38
2.1.2.1 Primary sources 38
2.1.2.2 Key data from primary sources 39
2.1.2.3 Breakdown of primary interviews 39
2.2 FACTOR ANALYSIS 40
2.2.1 INTRODUCTION 40
2.2.2 DEMAND-SIDE INDICATORS 40
2.2.2.1 Passenger traffic 40
FIGURE 4 GLOBAL PASSENGER TRAFFIC, 2015–2030 41
2.2.2.2 Emerging countries 41
FIGURE 5 G7 AND BRIC SHARE OF GLOBAL GDP, 1997 VS. 2010 VS. 2023 41
2.2.3 SUPPLY-SIDE INDICATORS 42
2.3 MARKET SIZE ESTIMATION 42
2.3.1 BOTTOM-UP APPROACH 42
FIGURE 6 BOTTOM-UP APPROACH 43
2.3.2 TOP-DOWN APPROACH 43
FIGURE 7 TOP-DOWN APPROACH 44
2.4 DATA TRIANGULATION 44
FIGURE 8 DATA TRIANGULATION 44
2.5 RESEARCH ASSUMPTIONS 45
2.6 RESEARCH LIMITATIONS 46
2.7 RISK ASSESSMENT 46
3 EXECUTIVE SUMMARY 47
FIGURE 9 IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 47
FIGURE 10 IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 48
FIGURE 11 IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 48
FIGURE 12 IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 49
FIGURE 13 IN-FLIGHT CONTENT MARKET, BY REGION, 2024–2029 49
4 PREMIUM INSIGHTS 51
4.1 ATTRACTIVE OPPORTUNITIES FOR PLAYERS IN IN-FLIGHT CONTENT MARKET 51
FIGURE 14 INCREASING AIR PASSENGER TRAFFIC TO DRIVE MARKET 51
4.2 IN-FLIGHT CONTENT MARKET, BY TYPE 51
FIGURE 15 MOVIE SEGMENT TO BE DOMINANT DURING FORECAST PERIOD 51
4.3 IN-FLIGHT CONTENT MARKET, BY OPERATION 52
FIGURE 16 PORTABLE DEVICE SEGMENT TO HOLD HIGHER SHARE DURING FORECAST PERIOD 52
4.4 IN-FLIGHT CONTENT MARKET, BY OPERATION 52
FIGURE 17 STORED SEGMENT TO BE LARGER THAN STREAMED SEGMENT DURING FORECAST PERIOD 52
4.5 IN-FLIGHT CONTENT MARKET, BY PLATFORM 53
FIGURE 18 COMMERCIAL AVIATION TO SECURE LEADING MARKET POSITION DURING FORECAST PERIOD 53
4.6 IN-FLIGHT CONTENT MARKET, BY COUNTRY 53
FIGURE 19 SAUDI ARABIA TO BE FASTEST-GROWING MARKET FOR IN-FLIGHT CONTENT DURING FORECAST PERIOD 53
5 MARKET OVERVIEW 54
5.1 INTRODUCTION 54
5.2 MARKET DYNAMICS 54
FIGURE 20 IN-FLIGHT CONTENT MARKET DYNAMICS 54
5.2.1 DRIVERS 55
5.2.1.1 Increasing consumer preference for high-quality in-flight content services 55
TABLE 3 IN-FLIGHT CONTENT OFFERED BY AIRLINES 55
5.2.1.2 Significant recovery in global air traffic 55
5.2.1.3 Rising BYOD trend with high-speed internet 56
5.2.1.4 Growing investments in personalized in-flight content 56
5.2.2 RESTRAINTS 56
5.2.2.1 Data security concerns 56
5.2.2.2 High cost of content licensing and subscriptions 56
5.2.3 OPPORTUNITIES 57
5.2.3.1 Emerging trend of cloud-based content streaming 57
5.2.3.2 Focus on regional content 57
5.2.3.3 Advertising and ancillary revenue opportunities 57
5.2.4 CHALLENGES 58
5.2.4.1 Streaming limitations 58
5.2.4.2 Stringent regulations and certifications 58
5.2.4.3 Costly installation of in-flight entertainment devices 58
5.3 TRENDS AND DISRUPTIONS IMPACTING CUSTOMERS’ BUSINESSES 59
FIGURE 21 TRENDS AND DISRUPTIONS IMPACTING CUSTOMERS’ BUSINESSES 59
5.4 ECOSYSTEM ANALYSIS 59
5.4.1 PROMINENT COMPANIES 59
5.4.2 PRIVATE AND SMALL ENTERPRISES 59
5.4.3 END USERS 60
FIGURE 22 ECOSYSTEM ANALYSIS 60
TABLE 4 ROLE OF COMPANIES IN ECOSYSTEM 60
5.5 VALUE CHAIN ANALYSIS 62
FIGURE 23 VALUE CHAIN ANALYSIS 62
5.6 BUSINESS MODELS 63
FIGURE 24 BUSINESS MODELS 63
TABLE 5 BUSINESS MODELS 64
5.7 USE CASE ANALYSIS 65
5.7.1 IN-FLIGHT VR’S VIRTUAL REALITY DEVICE 65
5.7.2 IN-FLIGHT DUBLIN’S EVERHUB WIRELESS IN-FLIGHT ENTERTAINMENT SYSTEM 65
5.7.3 EMIRATES’ WI-FI-BASED IN-FLIGHT ENTERTAINMENT SYSTEM 66
5.8 TECHNOLOGY ANALYSIS 66
5.8.1 KEY TECHNOLOGY 66
5.8.1.1 Content delivery 66
TABLE 6 ANALYSIS OF CONTENT DELIVERY TECHNOLOGIES 67
5.8.2 COMPLEMENTARY TECHNOLOGY 67
5.8.2.1 Content management and access 67
TABLE 7 ANALYSIS OF CONTENT MANAGEMENT AND ACCESS TECHNOLOGIES 68
5.8.3 ADJACENT TECHNOLOGY 68
5.8.3.1 High-fidelity audio 68
5.8.3.2 Noise cancellation 68
5.8.3.3 High-throughput, low-latency satellite connectivity 68
5.9 TRADE ANALYSIS 69
5.9.1 IMPORT DATA 69
FIGURE 25 IMPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND) 69
5.9.2 EXPORT DATA 70
FIGURE 26 EXPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND) 70
5.10 REGULATORY LANDSCAPE 70
TABLE 8 NORTH AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 70
TABLE 9 EUROPE: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 71
TABLE 10 ASIA PACIFIC: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 71
TABLE 11 REST OF THE WORLD: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 72
5.11 KEY STAKEHOLDERS AND BUYING CRITERIA 73
5.11.1 KEY STAKEHOLDERS IN BUYING PROCESS 73
FIGURE 27 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS, BY PLATFORM 73
TABLE 12 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS, BY PLATFORM (%) 74
5.11.2 BUYING CRITERIA 74
FIGURE 28 KEY BUYING CRITERIA, BY PLATFORM 74
TABLE 13 KEY BUYING CRITERIA, BY PLATFORM 74
5.12 PRICING ANALYSIS 75
TABLE 14 INDICATIVE PRICING ANALYSIS, BY END USER, 2023 (USD) 76
5.13 OPERATIONAL DATA 76
TABLE 15 NEW AIRCRAFT ORDERS, BY OEM (UNITS) 2023–2024 76
FIGURE 29 NEW AIRCRAFT ORDERS, BY OEM 76
TABLE 16 NEW AIRCRAFT ORDERS, BY AIRCRAFT TYPE (UNITS) 2023–2024 77
FIGURE 30 NEW AIRCRAFT ORDERS, BY AIRCRAFT TYPE 77
TABLE 17 YOY PENETRATION OF IN-FLIGHT CONTENT INTO ACTIVE AIRCRAFT FLEET 77
5.14 KEY CONFERENCES AND EVENTS 78
TABLE 18 KEY CONFERENCES AND EVENTS, 2024–2025 78
6 INDUSTRY TRENDS 79
6.1 INTRODUCTION 79
6.2 TECHNOLOGY TRENDS 79
FIGURE 31 TECHNOLOGY TRENDS IN IN-FLIGHT CONTENT MARKET 79
6.2.1 CLOUD-BASED STREAMING 80
6.2.2 AUGMENTED REALITY AND VIRTUAL REALITY INTEGRATION 80
6.2.3 5G ON BOARD 80
6.2.4 TRULY WIRELESS IN-FLIGHT ENTERTAINMENT SYSTEM 81
6.2.5 NEXT-GEN CONTENT DELIVERY 81
6.3 IMPACT OF MEGATRENDS 81
6.3.1 ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING 81
6.3.2 BIG DATA AND ANALYTICS 82
6.3.3 DIGITALIZATION 82
6.4 SUPPLY CHAIN ANALYSIS 82
FIGURE 32 SUPPLY CHAIN ANALYSIS 83
6.5 PATENT ANALYSIS 84
FIGURE 33 PATENT ANALYSIS 84
TABLE 19 PATENT ANALYSIS 85
7 IN-FLIGHT CONTENT MARKET, BY TYPE 88
7.1 INTRODUCTION 89
FIGURE 34 MOVIE TO BE LARGEST SEGMENT DURING FORECAST PERIOD 89
TABLE 20 IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 89
TABLE 21 IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 90
7.2 MOVIE 90
7.2.1 AIRLINES’ COMMITMENT TO EXCELLENT CUSTOMER SERVICE 90
7.3 TV SHOW 90
7.3.1 AVAILABILITY OF LATEST SHOWS OF VARYING GENRES 90
7.4 MUSIC 91
7.4.1 HIGH DEMAND FOR QUALITY MUSIC FROM PASSENGERS 91
7.5 GAME 91
7.5.1 COMPREHENSIVE SELECTION OF IN-FLIGHT GAMES 91
7.6 MAGAZINE 91
7.6.1 PASSENGER PREFERENCE FOR HIGH-QUALITY, VISUALLY APPEALING CONTENT 91
7.7 NEWS 92
7.7.1 PARTNERSHIPS WITH MEDIA ORGANIZATIONS TO PROVIDE CURATED CONTENT 92
7.8 OTHER TYPES 92
8 IN-FLIGHT CONTENT MARKET, BY ACCESS 93
8.1 INTRODUCTION 94
FIGURE 35 PORTABLE DEVICE TO BE LARGEST SEGMENT DURING FORECAST PERIOD 94
TABLE 22 IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION) 94
TABLE 23 IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION) 94
8.2 SEATBACK DISPLAY UNIT (SDU) 95
8.2.1 INTEGRATION OF HIGH-RESOLUTION TOUCHSCREENS AND WIRELESS CONNECTIVITY TECHNOLOGIES 95
8.3 PORTABLE DEVICE 95
8.3.1 ENHANCED PASSENGER EXPERIENCE WITH PERSONALIZED IN-FLIGHT CONTENT 95
9 IN-FLIGHT CONTENT MARKET, BY OPERATION 96
9.1 INTRODUCTION 97
FIGURE 36 STORED TO BE LARGEST SEGMENT DURING FORECAST PERIOD 97
TABLE 24 IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION) 97
TABLE 25 IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION) 97
9.2 STORED 98
9.2.1 UNINTERRUPTED ACCESS TO OFFLINE ENTERTAINMENT 98
9.3 STREAMED 98
9.3.1 INNOVATIONS IN STREAMING TECHNOLOGIES 98
10 IN-FLIGHT CONTENT MARKET, BY PLATFORM 99
10.1 INTRODUCTION 100
FIGURE 37 COMMERCIAL AVIATION TO BE LARGEST SEGMENT DURING FORECAST PERIOD 100
TABLE 26 IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 100
TABLE 27 IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 100
10.2 COMMERCIAL AVIATION 101
10.2.1 AVAILABILITY OF HIGH-QUALITY IN-FLIGHT CONTENT OFFERINGS 101
10.3 BUSINESS AVIATION 101
10.3.1 FOCUS ON HIGH-SPEED, LOW-LATENCY INTERNET SERVICES 101
11 IN-FLIGHT CONTENT MARKET, BY REGION 102
11.1 INTRODUCTION 103
FIGURE 38 NORTH AMERICA TO BE LARGEST MARKET FOR IN-FLIGHT CONTENT DURING FORECAST PERIOD 103
TABLE 28 IN-FLIGHT CONTENT MARKET, BY REGION, 2020–2023 (USD MILLION) 103
TABLE 29 IN-FLIGHT CONTENT MARKET, BY REGION, 2024–2029 (USD MILLION) 104
11.2 NORTH AMERICA 104
11.2.1 RECESSION IMPACT ANALYSIS 104
11.2.2 PESTLE ANALYSIS 104
FIGURE 39 NORTH AMERICA: IN-FLIGHT CONTENT MARKET SNAPSHOT 106
TABLE 30 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 106
TABLE 31 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 107
TABLE 32 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 107
TABLE 33 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 107
TABLE 34 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION) 108
TABLE 35 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION) 108
TABLE 36 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION) 108
TABLE 37 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION) 108
TABLE 38 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 109
TABLE 39 NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 109
11.2.3 US 109
11.2.3.1 Strategic partnerships between airlines and content providers to drive market 109
TABLE 40 US: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 109
TABLE 41 US: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 110
TABLE 42 US: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 110
TABLE 43 US: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 110
11.2.4 CANADA 110
11.2.4.1 Commitment to enhancing passenger experience to drive market 110
TABLE 44 CANADA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 111
TABLE 45 CANADA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 111
TABLE 46 CANADA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 111
TABLE 47 CANADA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 112
11.3 EUROPE 112
11.3.1 RECESSION IMPACT ANALYSIS 112
11.3.2 PESTLE ANALYSIS 112
FIGURE 40 EUROPE: IN-FLIGHT CONTENT MARKET SNAPSHOT 113
TABLE 48 EUROPE: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 114
TABLE 49 EUROPE: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 114
TABLE 50 EUROPE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 114
TABLE 51 EUROPE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 115
TABLE 52 EUROPE: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION) 115
TABLE 53 EUROPE: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION) 115
TABLE 54 EUROPE: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION) 115
TABLE 55 EUROPE: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION) 116
TABLE 56 EUROPE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 116
TABLE 57 EUROPE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 116
11.3.3 UK 116
11.3.3.1 Strategic developments in in-flight content to drive market 116
TABLE 58 UK: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 117
TABLE 59 UK: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 117
TABLE 60 UK: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 117
TABLE 61 UK: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 118
11.3.4 GERMANY 118
11.3.4.1 Increasing adoption of wireless streaming solutions to drive market 118
TABLE 62 GERMANY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 118
TABLE 63 GERMANY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 119
TABLE 64 GERMANY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 119
TABLE 65 GERMANY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 119
11.3.5 FRANCE 119
11.3.5.1 Collaborations between industry leaders to drive market 119
TABLE 66 FRANCE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 120
TABLE 67 FRANCE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 120
TABLE 68 FRANCE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 120
TABLE 69 FRANCE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 121
11.3.6 ITALY 121
11.3.6.1 Cultural enrichment by airlines to drive market 121
TABLE 70 ITALY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 121
TABLE 71 ITALY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 122
TABLE 72 ITALY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 122
TABLE 73 ITALY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 122
11.3.7 SPAIN 122
11.3.7.1 Rising passenger demand for personalized entertainment to drive market 122
TABLE 74 SPAIN: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 123
TABLE 75 SPAIN: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 123
TABLE 76 SPAIN: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 123
TABLE 77 SPAIN: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 124
11.3.8 REST OF EUROPE 124
TABLE 78 REST OF EUROPE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 124
TABLE 79 REST OF EUROPE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 125
TABLE 80 REST OF EUROPE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 125
TABLE 81 REST OF EUROPE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 125
11.4 ASIA PACIFIC 125
11.4.1 RECESSION IMPACT ANALYSIS 126
11.4.2 PESTLE ANALYSIS 126
FIGURE 41 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET SNAPSHOT 127
TABLE 82 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 128
TABLE 83 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 128
TABLE 84 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 128
TABLE 85 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 129
TABLE 86 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION) 129
TABLE 87 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION) 129
TABLE 88 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION) 129
TABLE 89 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION) 130
TABLE 90 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 130
TABLE 91 ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 130
11.4.3 CHINA 130
11.4.3.1 Focus on providing high-quality entertainment experience to drive market 130
TABLE 92 CHINA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 131
TABLE 93 CHINA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 131
TABLE 94 CHINA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 131
TABLE 95 CHINA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 131
11.4.4 INDIA 132
11.4.4.1 Diverse cultural preferences to drive market 132
TABLE 96 INDIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 132
TABLE 97 INDIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 132
TABLE 98 INDIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 133
TABLE 99 INDIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 133
11.4.5 JAPAN 133
11.4.5.1 Presence of prominent anime and gaming industries to drive market 133
TABLE 100 JAPAN: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 133
TABLE 101 JAPAN: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 134
TABLE 102 JAPAN: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 134
TABLE 103 JAPAN: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 134
11.4.6 SOUTH KOREA 134
11.4.6.1 Growing popularity of K-wave content to drive market 134
TABLE 104 SOUTH KOREA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 135
TABLE 105 SOUTH KOREA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 135
TABLE 106 SOUTH KOREA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 135
TABLE 107 SOUTH KOREA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 136
11.4.7 AUSTRALIA 136
11.4.7.1 Developments in satellite connectivity to drive market 136
TABLE 108 AUSTRALIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 136
TABLE 109 AUSTRALIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 137
TABLE 110 AUSTRALIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 137
TABLE 111 AUSTRALIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 137
11.4.8 REST OF ASIA PACIFIC 137
TABLE 112 REST OF ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 138
TABLE 113 REST OF ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 138
TABLE 114 REST OF ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 138
TABLE 115 REST OF ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 139
11.5 MIDDLE EAST 139
11.5.1 RECESSION IMPACT ANALYSIS 139
11.5.2 PESTLE ANALYSIS 139
FIGURE 42 MIDDLE EAST: IN-FLIGHT CONTENT MARKET SNAPSHOT 141
TABLE 116 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 141
TABLE 117 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 142
TABLE 118 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 142
TABLE 119 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 142
TABLE 120 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION) 143
TABLE 121 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION) 143
TABLE 122 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION) 143
TABLE 123 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION) 143
TABLE 124 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 143
TABLE 125 MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 144
11.5.3 GULF COOPERATION COUNCIL (GCC) 144
11.5.3.1 UAE 144
11.5.3.1.1 Growing preferences for regional content to drive market 144
TABLE 126 UAE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 144
TABLE 127 UAE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 145
TABLE 128 UAE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 145
TABLE 129 UAE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 145
11.5.3.2 Saudi Arabia 145
11.5.3.2.1 Increasing integration of interactive features to drive market 145
TABLE 130 SAUDI ARABIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 146
TABLE 131 SAUDI ARABIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 146
TABLE 132 SAUDI ARABIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 146
TABLE 133 SAUDI ARABIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 147
11.5.3.3 Qatar 147
11.5.3.3.1 Luxury travel offerings to drive market 147
TABLE 134 QATAR: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 147
TABLE 135 QATAR: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 148
TABLE 136 QATAR: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 148
TABLE 137 QATAR: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 148
11.5.4 TURKEY 148
11.5.4.1 Government initiatives to promote local content creation to drive market 148
TABLE 138 TURKEY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 149
TABLE 139 TURKEY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 149
TABLE 140 TURKEY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 149
TABLE 141 TURKEY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 150
11.6 REST OF THE WORLD 150
11.6.1 RECESSION IMPACT ANALYSIS 150
11.6.2 PESTLE ANALYSIS 150
TABLE 142 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 151
TABLE 143 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 152
TABLE 144 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 152
TABLE 145 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 152
TABLE 146 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION) 153
TABLE 147 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION) 153
TABLE 148 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION) 153
TABLE 149 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION) 153
TABLE 150 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 154
TABLE 151 REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 154
11.6.3 BRAZIL 154
11.6.3.1 Strategic initiatives from domestic airlines to drive market 154
TABLE 152 BRAZIL: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 155
TABLE 153 BRAZIL: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 155
TABLE 154 BRAZIL: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 155
TABLE 155 BRAZIL: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 156
11.6.4 MEXICO 156
11.6.4.1 Localization through partnerships with domestic content providers to drive market 156
TABLE 156 MEXICO: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 156
TABLE 157 MEXICO: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 157
TABLE 158 MEXICO: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 157
TABLE 159 MEXICO: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 157
11.6.5 SOUTH AFRICA 157
11.6.5.1 Innovations in cost-effective in-flight content solutions to drive market 157
TABLE 160 SOUTH AFRICA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 158
TABLE 161 SOUTH AFRICA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 158
TABLE 162 SOUTH AFRICA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 158
TABLE 163 SOUTH AFRICA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 159
11.6.6 OTHERS 159
TABLE 164 OTHERS: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 159
TABLE 165 OTHERS: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 160
TABLE 166 OTHERS: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 160
TABLE 167 OTHERS: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 160
12 COMPETITIVE LANDSCAPE 161
12.1 INTRODUCTION 161
12.2 KEY PLAYER STRATEGIES/RIGHT TO WIN, 2020–2024 161
TABLE 168 KEY PLAYER STRATEGIES/RIGHT TO WIN, 2020–2024 161
12.3 MARKET RANKING ANALYSIS, 2023 162
FIGURE 43 MARKET RANKING OF KEY PLAYERS, 2023 162
12.4 REVENUE ANALYSIS, 2020–2023 162
FIGURE 44 REVENUE ANALYSIS OF TOP FIVE PLAYERS, 2020–2023 163
12.5 MARKET SHARE ANALYSIS, 2023 163
FIGURE 45 MARKET SHARE ANALYSIS OF KEY PLAYERS, 2023 163
TABLE 169 IN-FLIGHT CONTENT MARKET: DEGREE OF COMPETITION 164
12.6 COMPANY EVALUATION MATRIX: KEY PLAYERS, 2023 165
12.6.1 STARS 165
12.6.2 EMERGING LEADERS 165
12.6.3 PERVASIVE PLAYERS 165
12.6.4 PARTICIPANTS 165
FIGURE 46 COMPANY EVALUATION MATRIX (KEY PLAYERS), 2023 166
12.6.5 COMPANY FOOTPRINT 167
FIGURE 47 COMPANY FOOTPRINT 167
TABLE 170 PLATFORM FOOTPRINT 168
TABLE 171 ACCESS FOOTPRINT 169
TABLE 172 REGION FOOTPRINT 170
12.7 COMPANY EVALUATION MATRIX: START-UPS/SMES, 2023 170
12.7.1 PROGRESSIVE COMPANIES 170
12.7.2 RESPONSIVE COMPANIES 170
12.7.3 DYNAMIC COMPANIES 171
12.7.4 STARTING BLOCKS 171
FIGURE 48 COMPANY EVALUATION MATRIX (START-UPS/SMES), 2023 171
12.7.5 COMPETITIVE BENCHMARKING 172
TABLE 173 LIST OF START-UPS/SMES 172
TABLE 174 COMPETITIVE BENCHMARKING OF START-UPS/SMES 173
12.8 BRAND/PRODUCT COMPARISON 174
FIGURE 49 BRAND/PRODUCT COMPARISON 174
12.9 COMPETITIVE SCENARIO AND TRENDS 175
12.9.1 SERVICE LAUNCHES 175
TABLE 175 IN-FLIGHT CONTENT MARKET: SERVICE LAUNCHES, 2020–2024 175
12.9.2 DEALS 176
TABLE 176 IN-FLIGHT CONTENT MARKET: DEALS, 2020–2024 176
12.9.3 OTHERS 186
TABLE 177 IN-FLIGHT CONTENT MARKET: OTHERS, 2020–2024 186
13 COMPANY PROFILES 189
13.1 KEY PLAYERS 189
(Business Overview, Products Offered, Recent Developments, and MnM View (Key strengths/Right to Win, Strategic Choices Made, and Weaknesses and Competitive Threats))*
13.1.1 PANASONIC AVIONICS CORPORATION 189
TABLE 178 PANASONIC AVIONICS CORPORATION: COMPANY OVERVIEW 189
FIGURE 50 PANASONIC AVIONICS CORPORATION: COMPANY SNAPSHOT 190
TABLE 179 PANASONIC AVIONICS CORPORATION: SERVICES/SOLUTIONS OFFERED 190
TABLE 180 PANASONIC AVIONICS CORPORATION: DEALS 191
TABLE 181 PANASONIC AVIONICS CORPORATION: OTHERS 195
13.1.2 ANUVU 197
TABLE 182 ANUVU: COMPANY OVERVIEW 197
TABLE 183 ANUVU: SERVICES/SOLUTIONS OFFERED 197
TABLE 184 ANUVU: DEALS 198
TABLE 185 ANUVU: OTHERS 200
13.1.3 COLLINS AEROSPACE 201
TABLE 186 COLLINS AEROSPACE: COMPANY OVERVIEW 201
FIGURE 51 COLLINS AEROSPACE: COMPANY SNAPSHOT 201
TABLE 187 COLLINS AEROSPACE: SERVICES/SOLUTIONS OFFERED 202
13.1.4 ASTRONICS CORPORATION 203
TABLE 188 ASTRONICS CORPORATION: COMPANY OVERVIEW 203
FIGURE 52 ASTRONICS CORPORATION: COMPANY SNAPSHOT 203
TABLE 189 ASTRONICS CORPORATION: SERVICES/SOLUTIONS OFFERED 204
13.1.5 THALES 205
TABLE 190 THALES: COMPANY OVERVIEW 205
FIGURE 53 THALES: COMPANY SNAPSHOT 205
TABLE 191 THALES: SERVICES/SOLUTIONS OFFERED 206
TABLE 192 THALES: DEALS 206
TABLE 193 THALES: OTHERS 206
13.1.6 VIASAT, INC. 208
TABLE 194 VIASAT, INC.: COMPANY OVERVIEW 208
FIGURE 54 VIASAT, INC: COMPANY SNAPSHOT 208
TABLE 195 VIASAT, INC.: SERVICES/SOLUTIONS OFFERED 209
TABLE 196 VIASAT, INC.: DEALS 209
TABLE 197 VIASAT, INC.: OTHERS 210
13.1.7 GOGO BUSINESS AVIATION, LLC 211
TABLE 198 GOGO BUSINESS AVIATION, LLC: COMPANY OVERVIEW 211
FIGURE 55 GOGO BUSINESS AVIATION, LLC: COMPANY SNAPSHOT 211
TABLE 199 GOGO BUSINESS AVIATION, LLC: SERVICES/SOLUTIONS OFFERED 212
TABLE 200 GOGO BUSINESS AVIATION, LLC: SERVICE LAUNCHES 212
13.1.8 DISPLAY INTERACTIVE 213
TABLE 201 DISPLAY INTERACTIVE: COMPANY OVERVIEW 213
TABLE 202 DISPLAY INTERACTIVE: SERVICES/SOLUTIONS OFFERED 213
TABLE 203 DISPLAY INTERACTIVE: OTHERS 214
13.1.9 IDEANOVA TECHNOLOGIES, INC. 215
TABLE 204 IDEANOVA TECHNOLOGIES, INC.: COMPANY OVERVIEW 215
TABLE 205 IDEANOVA TECHNOLOGIES, INC.: SERVICES/SOLUTIONS OFFERED 215
13.1.10 STELLAR GROUP PTY LTD. 216
TABLE 206 STELLAR GROUP PTY LTD.: COMPANY OVERVIEW 216
TABLE 207 STELLAR GROUP PTY LTD.: SERVICES/SOLUTIONS OFFERED 216
TABLE 208 STELLAR GROUP PTY LTD.: DEALS 217
13.1.11 KINAI INFOTECH LLP 218
TABLE 209 KINAI INFOTECH LLP: COMPANY OVERVIEW 218
TABLE 210 KINAI INFOTECH LLP: SERVICES/SOLUTIONS OFFERED 218
13.1.12 AEROPLAY ENTERTAINMENT 219
TABLE 211 AEROPLAY ENTERTAINMENT: COMPANY OVERVIEW 219
TABLE 212 AEROPLAY ENTERTAINMENT: SERVICES/SOLUTIONS OFFERED 219
TABLE 213 AEROPLAY ENTERTAINMENT: DEALS 219
TABLE 214 AEROPLAY ENTERTAINMENT: OTHERS 220
13.1.13 BURRANA 221
TABLE 215 BURRANA: COMPANY OVERVIEW 221
TABLE 216 BURRANA: SERVICES/SOLUTIONS OFFERED 221
TABLE 217 BURRANA: SERVICE LAUNCHES 222
13.1.14 IMMFLY 223
TABLE 218 IMMFLY: COMPANY OVERVIEW 223
TABLE 219 IMMFLY: SERVICES/SOLUTIONS OFFERED 223
TABLE 220 IMMFLY: DEALS 224
TABLE 221 IMMFLY: OTHERS 225
13.1.15 AIRFI 226
TABLE 222 AIRFI: COMPANY OVERVIEW 226
TABLE 223 AIRFI: SERVICES/SOLUTIONS OFFERED 226
TABLE 224 AIRFI: DEALS 226
TABLE 225 AIRFI: OTHERS 227
13.2 OTHER PLAYERS 228
13.2.1 APIOS 228
TABLE 226 APIOS: COMPANY OVERVIEW 228
13.2.2 TOUCH IN-FLIGHT SOLUTIONS, INC. 228
TABLE 227 TOUCH IN-FLIGHT SOLUTIONS, INC.: COMPANY OVERVIEW 228
13.2.3 IMAGES IN MOTION 229
TABLE 228 IMAGES IN MOTION: COMPANY OVERVIEW 229
13.2.4 MOMENT 229
TABLE 229 MOMENT: COMPANY OVERVIEW 229
13.2.5 MAXPOSURE LIMITED 230
TABLE 230 MAXPOSURE LIMITED: COMPANY OVERVIEW 230
13.2.6 SPAFAX 230
TABLE 231 SPAFAX: COMPANY OVERVIEW 230
13.2.7 AXINOM 231
TABLE 232 AXINOM: COMPANY OVERVIEW 231
13.2.8 PXCOM 231
TABLE 233 PXCOM: COMPANY OVERVIEW 231
13.2.9 WEST ENTERTAINMENT 232
TABLE 234 WEST ENTERTAINMENT: COMPANY OVERVIEW 232
13.2.10 DIGECOR, INC. 232
TABLE 235 DIGECOR, INC.: COMPANY OVERVIEW 232
*Details on Business Overview, Products Offered, Recent Developments, and MnM View (Key strengths/Right to Win, Strategic Choices Made, and Weaknesses and Competitive Threats) might not be captured in case of unlisted companies.
14 APPENDIX 233
14.1 DISCUSSION GUIDE 233
14.2 OTHER MAPPED COMPANIES 235
14.3 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 237
14.4 CUSTOMIZATION OPTIONS 239
14.5 RELATED REPORTS 239
14.6 AUTHOR DETAILS 240
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