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기내 콘텐츠 시장 : 2029년까지의 세계 예측

조사회사 : MarketsandMarkets (마켓츠앤마켓츠)   출판년월 : 2024년06월

In-flight Content Market – Global Forecast to 2029

기내 콘텐츠 시장 : 유형 (영화, TV 프로그램, 음악, 게임, 잡지, 뉴스), 액세스 (시트 백 디스플레이 장치, 휴대용 장치), 작업 (저장, 스트리밍), 플랫폼 (민간 항공, 비즈니스 항공), 지역별 – 2029 년까지 세계 예측
In-flight Content Market by Type (Movie, TV Shows, Music, Games, Magazine, News), Access (Seatback Display Unit, Portable Device), Operation (Stored, Streamed) , Platform (Commercial Aviation, Business Aviation) and Region – Global Forecast to 2029

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구성 영문조사보고서

    주문/문의    조사회사/라이센스/납기안내

Report Overview

The inflight content market is projected to grow from USD 691 million in 2024 to USD 931 million by 2029, at a CAGR of 6.1% from 2024 to 2029.

기내 콘텐츠 시장은 2024년부터 2029년까지 6.1%의 CAGR로 2024년 6억 9,100만 달러에서 2029년까지 9억 3,100만 달러로 성장할 것으로 예측됩니다.

기내 콘텐츠 시장 : 2029년까지의 세계 예측

The inflight content market has seen substantial growth, driven by advancements in technology and evolving passenger expectations. Airlines are increasingly investing in diverse and high-quality entertainment options to enhance the passenger experience, recognizing that compelling in-flight content can be a differentiating factor in a competitive industry. This includes a broad array of offerings, from movies and TV shows to music, games, and even live streaming options.

The integration of personalized content through data analytics is also gaining traction, allowing airlines to tailor entertainment to individual preferences. Furthermore, the shift towards wireless in-flight entertainment systems is reducing costs and improving efficiency. As airlines continue to innovate, the in-flight content market is poised for ongoing expansion, providing new opportunities for content creators and technology providers alike. Panasonic Avionics Corporation (US), Collins Aerospace (US), Astronics Corporation (US), and Thales (France) are some of the leading players operating in the Inflight content market .

“The movie segment to account for highest market share in the inflight content market during the forecast period.”
The in-flight content market has been segmented into movie, TV show, live TV, music, game, magazine, news, and others based on content type. The inflight movies segment is projected to account for highest market share during the forecast period as it is a crucial part of the entertainment package offered by airlines to enhance travel experience. During lengthy flights, they help passengers pass the time and enhance the experience of the trip. Airlines offer a wide range of movie choices, including new releases, beloved classics, documentaries, and foreign films, in order to satisfy the broad interests of their patrons while taking into account their specific needs.

기내 콘텐츠 시장 : 2029년까지의 세계 예측

“The portable device segment to account for largest market share in the inflight content market during the forecast period.”
The in-flight content market has been segmented into seatback display unit and portable device based on access. The portable device segment will contribute to the largest market share in 2024. With portable device, airlines can provide a wider variety of content through streaming services that are compatible with passengers’ devices. This flexibility allows for continuous updates and additions to the entertainment library, keeping the offerings fresh and relevant.

“The streamed segment is projected to grow at highest CAGR during the forecast period.”
The in-flight content market has been segmented into stored and streamed content based on operation. The streamed segment is projected to grow at highest CAGR from 2024 to 2029 as it revolutionizes the in-flight entertainment experience by allowing passengers to access a vast array of digital media in real time over the internet. Compared to stored content, which is preloaded onto the aircraft’s servers, streamed content relies on onboard Wi-Fi connectivity to provide passengers with access to live TV, streaming video services, and other internet-based entertainment options.

“The commercial aviation segment is projected to grow at the highest CAGR in the inflight content market during the forecast period.”
The in-flight content market has been catogorized into commercial aviation and business aviation based on platforms. The commercial aviation segment is projected to grow at the highest CAGR in the inflight content market as there is a growing trend towards personalized passenger experiences in the airline industry. Modern inflight entertainment systems can offer tailored content based on individual preferences, which significantly enhances passenger satisfaction and loyalty.

“The North American market is estimated to lead the market.”
North America is poised to lead the inflight content market due to several key factors. The region is home to some of the world’s largest and most technologically advanced airlines, such as American Airlines, Delta, and United Airlines. These carriers have extensive budgets and a strong commitment to enhancing passenger experience, making significant investments in state-of-the-art inflight entertainment systems. Additionally, the region’s diverse and high-spending consumer base demands premium content, including live TV, movies, music, and interactive features. This consumer demand drives airlines to continuously upgrade their inflight entertainment offerings to stay competitive and attract more passengers.

기내 콘텐츠 시장 : 2029년까지의 세계 예측 region

Breakdown of primaries
The study contains insights from various industry experts, ranging from component suppliers to Tier 1 companies and OEMs. The break-up of the primaries is as follows:
• By Company Type: Tier 1–35%; Tier 2–45%; and Tier 3–20%
• By Designation: C Level–35%; Directors–25%; and Others–40%
• By Region: North America–25%; Europe–15%; Asia Pacific–35%; Middle East–15; and RoW–10%
Panasonic Avionics Corporation (US), Collins Aerospace (US), Astronics Corporation (US), and Thales (France) are some of the leading players operating in the inflight content market .

Research Coverage
The study covers the inflight content market across various segments and subsegments. It aims at estimating the size and growth potential of this market across different segments based on type, access, operation, platform and region. This study also includes an in-depth competitive analysis of the key players in the market, along with their company profiles, key observations related to their solutions and business offerings, recent developments undertaken by them, and key market strategies adopted by them.
Key benefits of buying this report: This report will help the market leaders/new entrants in this market with information on the closest approximations of the revenue numbers for the overall inflight content market and its subsegments. The report covers the entire ecosystem of the inflight content market . It will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and plan suitable go-to-market strategies. The report will also help stakeholders understand the pulse of the market and provide them with information on key market drivers, restraints, challenges, and opportunities.

The report provides insights on the following pointers:
• Analysis of key drivers and factors, such as increasing consumer preference for high-quality in-flight content services, rising BYOD trend with high-speed internet, and Personalized in-flight content that could contribute to an increase in inflight content market .
• Market Development: Comprehensive information about lucrative markets – the report analyses the inflight content market across varied regions
• Market Diversification: Exhaustive information about new solutions, untapped geographies, recent developments, and investments in inflight content market
• Competitive Assessment: In-depth assessment of market shares, growth strategies, and service offerings of leading players like Panasonic Avionics Corporation (US), Collins Aerospace (US), Astronics Corporation (US), and Thales (France) among others in the inflight content market.

Table of Contents

1            INTRODUCTION            31

1.1         STUDY OBJECTIVES      31

1.2         MARKET DEFINITION   32

1.2.1      INCLUSIONS AND EXCLUSIONS 32

TABLE 1             INCLUSIONS AND EXCLUSIONS 32

1.3         STUDY SCOPE  33

1.3.1      MARKETS COVERED     33

FIGURE 1           IN-FLIGHT CONTENT MARKET SEGMENTATION           33

1.3.2      REGIONS COVERED      33

1.3.3      YEARS CONSIDERED     34

1.4         CURRENCY CONSIDERED          34

TABLE 2             USD EXCHANGE RATES 34

1.5         STAKEHOLDERS            35

2            RESEARCH METHODOLOGY     36

2.1         RESEARCH DATA           36

FIGURE 2           RESEARCH DESIGN MODEL       36

FIGURE 3           RESEARCH DESIGN       37

2.1.1      SECONDARY DATA       37

2.1.1.1   Key data from secondary sources     38

2.1.2      PRIMARY DATA 38

2.1.2.1   Primary sources   38

2.1.2.2   Key data from primary sources         39

2.1.2.3   Breakdown of primary interviews     39

2.2         FACTOR ANALYSIS        40

2.2.1      INTRODUCTION            40

2.2.2      DEMAND-SIDE INDICATORS     40

2.2.2.1   Passenger traffic  40

FIGURE 4           GLOBAL PASSENGER TRAFFIC, 2015–2030           41

2.2.2.2   Emerging countries            41

FIGURE 5           G7 AND BRIC SHARE OF GLOBAL GDP, 1997 VS. 2010 VS. 2023              41

2.2.3      SUPPLY-SIDE INDICATORS        42

2.3         MARKET SIZE ESTIMATION       42

2.3.1      BOTTOM-UP APPROACH           42

FIGURE 6           BOTTOM-UP APPROACH           43

2.3.2      TOP-DOWN APPROACH             43

FIGURE 7           TOP-DOWN APPROACH             44

2.4         DATA TRIANGULATION             44

FIGURE 8           DATA TRIANGULATION             44

2.5         RESEARCH ASSUMPTIONS         45

2.6         RESEARCH LIMITATIONS           46

2.7         RISK ASSESSMENT         46

3            EXECUTIVE SUMMARY 47

FIGURE 9           IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029      47

FIGURE 10         IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029  48

FIGURE 11         IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029              48

FIGURE 12         IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029              49

FIGURE 13         IN-FLIGHT CONTENT MARKET, BY REGION, 2024–2029 49

4            PREMIUM INSIGHTS      51

4.1         ATTRACTIVE OPPORTUNITIES FOR PLAYERS IN IN-FLIGHT CONTENT MARKET            51

FIGURE 14         INCREASING AIR PASSENGER TRAFFIC TO DRIVE MARKET              51

4.2         IN-FLIGHT CONTENT MARKET, BY TYPE           51

FIGURE 15         MOVIE SEGMENT TO BE DOMINANT DURING FORECAST PERIOD              51

4.3         IN-FLIGHT CONTENT MARKET, BY OPERATION             52

FIGURE 16         PORTABLE DEVICE SEGMENT TO HOLD HIGHER SHARE  DURING FORECAST PERIOD     52

4.4         IN-FLIGHT CONTENT MARKET, BY OPERATION             52

FIGURE 17         STORED SEGMENT TO BE LARGER THAN STREAMED SEGMENT DURING FORECAST PERIOD 52

4.5         IN-FLIGHT CONTENT MARKET, BY PLATFORM 53

FIGURE 18         COMMERCIAL AVIATION TO SECURE LEADING MARKET POSITION DURING FORECAST PERIOD 53

4.6         IN-FLIGHT CONTENT MARKET, BY COUNTRY   53

FIGURE 19         SAUDI ARABIA TO BE FASTEST-GROWING MARKET FOR IN-FLIGHT CONTENT DURING FORECAST PERIOD             53

5            MARKET OVERVIEW     54

5.1         INTRODUCTION            54

5.2         MARKET DYNAMICS     54

FIGURE 20         IN-FLIGHT CONTENT MARKET DYNAMICS        54

5.2.1      DRIVERS            55

5.2.1.1   Increasing consumer preference for high-quality in-flight content services              55

TABLE 3             IN-FLIGHT CONTENT OFFERED BY AIRLINES    55

5.2.1.2   Significant recovery in global air traffic          55

5.2.1.3   Rising BYOD trend with high-speed internet 56

5.2.1.4   Growing investments in personalized in-flight content 56

5.2.2      RESTRAINTS     56

5.2.2.1   Data security concerns       56

5.2.2.2   High cost of content licensing and subscriptions          56

5.2.3      OPPORTUNITIES           57

5.2.3.1   Emerging trend of cloud-based content streaming       57

5.2.3.2   Focus on regional content  57

5.2.3.3   Advertising and ancillary revenue opportunities           57

5.2.4      CHALLENGES   58

5.2.4.1   Streaming limitations         58

5.2.4.2   Stringent regulations and certifications          58

5.2.4.3   Costly installation of in-flight entertainment devices    58

5.3         TRENDS AND DISRUPTIONS IMPACTING CUSTOMERS’ BUSINESSES              59

FIGURE 21         TRENDS AND DISRUPTIONS IMPACTING CUSTOMERS’ BUSINESSES      59

5.4         ECOSYSTEM ANALYSIS 59

5.4.1      PROMINENT COMPANIES          59

5.4.2      PRIVATE AND SMALL ENTERPRISES      59

5.4.3      END USERS       60

FIGURE 22         ECOSYSTEM ANALYSIS 60

TABLE 4             ROLE OF COMPANIES IN ECOSYSTEM   60

5.5         VALUE CHAIN ANALYSIS            62

FIGURE 23         VALUE CHAIN ANALYSIS            62

5.6         BUSINESS MODELS       63

FIGURE 24         BUSINESS MODELS       63

TABLE 5             BUSINESS MODELS       64

5.7         USE CASE ANALYSIS      65

5.7.1      IN-FLIGHT VR’S VIRTUAL REALITY DEVICE       65

5.7.2      IN-FLIGHT DUBLIN’S EVERHUB WIRELESS IN-FLIGHT ENTERTAINMENT SYSTEM        65

5.7.3      EMIRATES’ WI-FI-BASED IN-FLIGHT ENTERTAINMENT SYSTEM 66

5.8         TECHNOLOGY ANALYSIS           66

5.8.1      KEY TECHNOLOGY       66

5.8.1.1   Content delivery  66

TABLE 6             ANALYSIS OF CONTENT DELIVERY TECHNOLOGIES     67

5.8.2      COMPLEMENTARY TECHNOLOGY        67

5.8.2.1   Content management and access     67

TABLE 7             ANALYSIS OF CONTENT MANAGEMENT AND ACCESS TECHNOLOGIES            68

5.8.3      ADJACENT TECHNOLOGY         68

5.8.3.1   High-fidelity audio            68

5.8.3.2   Noise cancellation             68

5.8.3.3   High-throughput, low-latency satellite connectivity     68

5.9         TRADE ANALYSIS          69

5.9.1      IMPORT DATA 69

FIGURE 25         IMPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND)              69

5.9.2      EXPORT DATA 70

FIGURE 26         EXPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND)              70

5.10       REGULATORY LANDSCAPE       70

TABLE 8             NORTH AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS         70

TABLE 9             EUROPE: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 71

TABLE 10           ASIA PACIFIC: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS         71

TABLE 11           REST OF THE WORLD: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS         72

5.11       KEY STAKEHOLDERS AND BUYING CRITERIA    73

5.11.1    KEY STAKEHOLDERS IN BUYING PROCESS         73

FIGURE 27         INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS, BY PLATFORM       73

TABLE 12           INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS, BY PLATFORM (%) 74

5.11.2    BUYING CRITERIA         74

FIGURE 28         KEY BUYING CRITERIA, BY PLATFORM 74

TABLE 13           KEY BUYING CRITERIA, BY PLATFORM 74

5.12       PRICING ANALYSIS        75

TABLE 14           INDICATIVE PRICING ANALYSIS, BY END USER, 2023 (USD)              76

5.13       OPERATIONAL DATA   76

TABLE 15           NEW AIRCRAFT ORDERS, BY OEM (UNITS) 2023–2024     76

FIGURE 29         NEW AIRCRAFT ORDERS, BY OEM          76

TABLE 16           NEW AIRCRAFT ORDERS, BY AIRCRAFT TYPE (UNITS) 2023–2024      77

FIGURE 30         NEW AIRCRAFT ORDERS, BY AIRCRAFT TYPE    77

TABLE 17           YOY PENETRATION OF IN-FLIGHT CONTENT INTO ACTIVE AIRCRAFT FLEET           77

5.14       KEY CONFERENCES AND EVENTS          78

TABLE 18           KEY CONFERENCES AND EVENTS, 2024–2025     78

6            INDUSTRY TRENDS       79

6.1         INTRODUCTION            79

6.2         TECHNOLOGY TRENDS             79

FIGURE 31         TECHNOLOGY TRENDS IN IN-FLIGHT CONTENT MARKET              79

6.2.1      CLOUD-BASED STREAMING      80

6.2.2      AUGMENTED REALITY AND VIRTUAL REALITY INTEGRATION 80

6.2.3      5G ON BOARD  80

6.2.4      TRULY WIRELESS IN-FLIGHT ENTERTAINMENT SYSTEM            81

6.2.5      NEXT-GEN CONTENT DELIVERY            81

6.3         IMPACT OF MEGATRENDS        81

6.3.1      ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING 81

6.3.2      BIG DATA AND ANALYTICS       82

6.3.3      DIGITALIZATION          82

6.4         SUPPLY CHAIN ANALYSIS          82

FIGURE 32         SUPPLY CHAIN ANALYSIS          83

6.5         PATENT ANALYSIS        84

FIGURE 33         PATENT ANALYSIS        84

TABLE 19           PATENT ANALYSIS        85

7            IN-FLIGHT CONTENT MARKET, BY TYPE           88

7.1         INTRODUCTION            89

FIGURE 34         MOVIE TO BE LARGEST SEGMENT DURING FORECAST PERIOD              89

TABLE 20           IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)          89

TABLE 21           IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)          90

7.2         MOVIE 90

7.2.1      AIRLINES’ COMMITMENT TO EXCELLENT CUSTOMER SERVICE              90

7.3         TV SHOW          90

7.3.1      AVAILABILITY OF LATEST SHOWS OF VARYING GENRES            90

7.4         MUSIC  91

7.4.1      HIGH DEMAND FOR QUALITY MUSIC FROM PASSENGERS         91

7.5         GAME   91

7.5.1      COMPREHENSIVE SELECTION OF IN-FLIGHT GAMES    91

7.6         MAGAZINE        91

7.6.1      PASSENGER PREFERENCE FOR HIGH-QUALITY, VISUALLY APPEALING CONTENT         91

7.7         NEWS   92

7.7.1      PARTNERSHIPS WITH MEDIA ORGANIZATIONS TO PROVIDE CURATED CONTENT    92

7.8         OTHER TYPES  92

8            IN-FLIGHT CONTENT MARKET, BY ACCESS       93

8.1         INTRODUCTION            94

FIGURE 35         PORTABLE DEVICE TO BE LARGEST SEGMENT DURING FORECAST PERIOD       94

TABLE 22           IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION)          94

TABLE 23           IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION)          94

8.2         SEATBACK DISPLAY UNIT (SDU)            95

8.2.1      INTEGRATION OF HIGH-RESOLUTION TOUCHSCREENS AND WIRELESS CONNECTIVITY TECHNOLOGIES      95

8.3         PORTABLE DEVICE       95

8.3.1      ENHANCED PASSENGER EXPERIENCE WITH PERSONALIZED IN-FLIGHT CONTENT        95

9            IN-FLIGHT CONTENT MARKET, BY OPERATION             96

9.1         INTRODUCTION            97

FIGURE 36         STORED TO BE LARGEST SEGMENT DURING FORECAST PERIOD              97

TABLE 24           IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION) 97

TABLE 25           IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION) 97

9.2         STORED             98

9.2.1      UNINTERRUPTED ACCESS TO OFFLINE ENTERTAINMENT        98

9.3         STREAMED       98

9.3.1      INNOVATIONS IN STREAMING TECHNOLOGIES             98

10          IN-FLIGHT CONTENT MARKET, BY PLATFORM 99

10.1       INTRODUCTION            100

FIGURE 37         COMMERCIAL AVIATION TO BE LARGEST SEGMENT DURING FORECAST PERIOD       100

TABLE 26           IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 100

TABLE 27           IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 100

10.2       COMMERCIAL AVIATION           101

10.2.1    AVAILABILITY OF HIGH-QUALITY IN-FLIGHT CONTENT OFFERINGS              101

10.3       BUSINESS AVIATION     101

10.3.1    FOCUS ON HIGH-SPEED, LOW-LATENCY INTERNET SERVICES  101

11          IN-FLIGHT CONTENT MARKET, BY REGION      102

11.1       INTRODUCTION            103

FIGURE 38         NORTH AMERICA TO BE LARGEST MARKET FOR IN-FLIGHT CONTENT DURING FORECAST PERIOD 103

TABLE 28           IN-FLIGHT CONTENT MARKET, BY REGION, 2020–2023 (USD MILLION)          103

TABLE 29           IN-FLIGHT CONTENT MARKET, BY REGION, 2024–2029 (USD MILLION)          104

11.2       NORTH AMERICA          104

11.2.1    RECESSION IMPACT ANALYSIS 104

11.2.2    PESTLE ANALYSIS         104

FIGURE 39         NORTH AMERICA: IN-FLIGHT CONTENT MARKET SNAPSHOT              106

TABLE 30           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY COUNTRY,  2020–2023 (USD MILLION) 106

TABLE 31           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY COUNTRY,  2024–2029 (USD MILLION) 107

TABLE 32           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)          107

TABLE 33           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)          107

TABLE 34           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION)          108

TABLE 35           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION)          108

TABLE 36           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY OPERATION,  2020–2023 (USD MILLION)           108

TABLE 37           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY OPERATION,  2024–2029 (USD MILLION)           108

TABLE 38           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY PLATFORM,  2020–2023 (USD MILLION)             109

TABLE 39           NORTH AMERICA: IN-FLIGHT CONTENT MARKET, BY PLATFORM,  2024–2029 (USD MILLION)             109

11.2.3    US         109

11.2.3.1 Strategic partnerships between airlines and content providers to drive market              109

TABLE 40           US: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)          109

TABLE 41           US: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)          110

TABLE 42           US: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 110

TABLE 43           US: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 110

11.2.4    CANADA            110

11.2.4.1 Commitment to enhancing passenger experience to drive market            110

TABLE 44           CANADA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 111

TABLE 45           CANADA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 111

TABLE 46           CANADA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     111

TABLE 47           CANADA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     112

11.3       EUROPE             112

11.3.1    RECESSION IMPACT ANALYSIS 112

11.3.2    PESTLE ANALYSIS         112

FIGURE 40         EUROPE: IN-FLIGHT CONTENT MARKET SNAPSHOT    113

TABLE 48           EUROPE: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2020–2023 (USD MILLION)     114

TABLE 49           EUROPE: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2024–2029 (USD MILLION)     114

TABLE 50           EUROPE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 114

TABLE 51           EUROPE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 115

TABLE 52           EUROPE: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION)     115

TABLE 53           EUROPE: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION)     115

TABLE 54           EUROPE: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION)          115

TABLE 55           EUROPE: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION)          116

TABLE 56           EUROPE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     116

TABLE 57           EUROPE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     116

11.3.3    UK         116

11.3.3.1 Strategic developments in in-flight content to drive market        116

TABLE 58           UK: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)          117

TABLE 59           UK: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)          117

TABLE 60           UK: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 117

TABLE 61           UK: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 118

11.3.4    GERMANY         118

11.3.4.1 Increasing adoption of wireless streaming solutions to drive market         118

TABLE 62           GERMANY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 118

TABLE 63           GERMANY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 119

TABLE 64           GERMANY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)          119

TABLE 65           GERMANY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)          119

11.3.5    FRANCE             119

11.3.5.1 Collaborations between industry leaders to drive market            119

TABLE 66           FRANCE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 120

TABLE 67           FRANCE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 120

TABLE 68           FRANCE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     120

TABLE 69           FRANCE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     121

11.3.6    ITALY   121

11.3.6.1 Cultural enrichment by airlines to drive market            121

TABLE 70           ITALY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 121

TABLE 71           ITALY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 122

TABLE 72           ITALY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     122

TABLE 73           ITALY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     122

11.3.7    SPAIN   122

11.3.7.1 Rising passenger demand for personalized entertainment to drive market 122

TABLE 74           SPAIN: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 123

TABLE 75           SPAIN: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 123

TABLE 76           SPAIN: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     123

TABLE 77           SPAIN: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     124

11.3.8    REST OF EUROPE           124

TABLE 78           REST OF EUROPE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)          124

TABLE 79           REST OF EUROPE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)          125

TABLE 80           REST OF EUROPE: IN-FLIGHT CONTENT MARKET, BY PLATFORM,  2020–2023 (USD MILLION)             125

TABLE 81           REST OF EUROPE: IN-FLIGHT CONTENT MARKET, BY PLATFORM,  2024–2029 (USD MILLION)             125

11.4       ASIA PACIFIC    125

11.4.1    RECESSION IMPACT ANALYSIS 126

11.4.2    PESTLE ANALYSIS         126

FIGURE 41         ASIA PACIFIC: IN-FLIGHT CONTENT MARKET SNAPSHOT              127

TABLE 82           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2020–2023 (USD MILLION)          128

TABLE 83           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2024–2029 (USD MILLION)          128

TABLE 84           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)     128

TABLE 85           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)     129

TABLE 86           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION)          129

TABLE 87           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION)          129

TABLE 88           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION)          129

TABLE 89           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION)          130

TABLE 90           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)          130

TABLE 91           ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)          130

11.4.3    CHINA  130

11.4.3.1 Focus on providing high-quality entertainment experience to drive market              130

TABLE 92           CHINA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 131

TABLE 93           CHINA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 131

TABLE 94           CHINA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     131

TABLE 95           CHINA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     131

11.4.4    INDIA   132

11.4.4.1 Diverse cultural preferences to drive market  132

TABLE 96           INDIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 132

TABLE 97           INDIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 132

TABLE 98           INDIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     133

TABLE 99           INDIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     133

11.4.5    JAPAN  133

11.4.5.1 Presence of prominent anime and gaming industries to drive market       133

TABLE 100         JAPAN: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 133

TABLE 101         JAPAN: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 134

TABLE 102         JAPAN: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     134

TABLE 103         JAPAN: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     134

11.4.6    SOUTH KOREA 134

11.4.6.1 Growing popularity of K-wave content to drive market 134

TABLE 104         SOUTH KOREA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)     135

TABLE 105         SOUTH KOREA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)     135

TABLE 106        SOUTH KOREA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)          135

TABLE 107        SOUTH KOREA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)          136

11.4.7    AUSTRALIA       136

11.4.7.1 Developments in satellite connectivity to drive market 136

TABLE 108         AUSTRALIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)     136

TABLE 109         AUSTRALIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)     137

TABLE 110         AUSTRALIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)          137

TABLE 111         AUSTRALIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)          137

11.4.8    REST OF ASIA PACIFIC  137

TABLE 112         REST OF ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY TYPE,  2020–2023 (USD MILLION)          138

TABLE 113         REST OF ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY TYPE,  2024–2029 (USD MILLION)          138

TABLE 114         REST OF ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY PLATFORM,  2020–2023 (USD MILLION)             138

TABLE 115         REST OF ASIA PACIFIC: IN-FLIGHT CONTENT MARKET, BY PLATFORM,  2024–2029 (USD MILLION)             139

11.5       MIDDLE EAST  139

11.5.1    RECESSION IMPACT ANALYSIS 139

11.5.2    PESTLE ANALYSIS         139

FIGURE 42         MIDDLE EAST: IN-FLIGHT CONTENT MARKET SNAPSHOT              141

TABLE 116         MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2020–2023 (USD MILLION)          141

TABLE 117         MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY COUNTRY, 2024–2029 (USD MILLION)          142

TABLE 118         MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)     142

TABLE 119         MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)     142

TABLE 120         MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2020–2023 (USD MILLION)          143

TABLE 121         MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY ACCESS, 2024–2029 (USD MILLION)          143

TABLE 122        MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2020–2023 (USD MILLION)          143

TABLE 123        MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY OPERATION, 2024–2029 (USD MILLION)          143

TABLE 124         MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)          143

TABLE 125         MIDDLE EAST: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)          144

11.5.3    GULF COOPERATION COUNCIL (GCC) 144

11.5.3.1 UAE      144

11.5.3.1.1            Growing preferences for regional content to drive market          144

TABLE 126         UAE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)          144

TABLE 127         UAE: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)          145

TABLE 128         UAE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION) 145

TABLE 129         UAE: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION) 145

11.5.3.2 Saudi Arabia        145

11.5.3.2.1            Increasing integration of interactive features to drive market     145

TABLE 130         SAUDI ARABIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)     146

TABLE 131         SAUDI ARABIA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)     146

TABLE 132         SAUDI ARABIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)          146

TABLE 133         SAUDI ARABIA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)          147

11.5.3.3 Qatar     147

11.5.3.3.1            Luxury travel offerings to drive market          147

TABLE 134         QATAR: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 147

TABLE 135         QATAR: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 148

TABLE 136         QATAR: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     148

TABLE 137         QATAR: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     148

11.5.4    TURKEY             148

11.5.4.1 Government initiatives to promote local content creation to drive market 148

TABLE 138         TURKEY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 149

TABLE 139         TURKEY: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 149

TABLE 140         TURKEY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     149

TABLE 141         TURKEY: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     150

11.6       REST OF THE WORLD   150

11.6.1    RECESSION IMPACT ANALYSIS 150

11.6.2    PESTLE ANALYSIS         150

TABLE 142         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY COUNTRY,  2020–2023 (USD MILLION) 151

TABLE 143         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY COUNTRY,  2024–2029 (USD MILLION) 152

TABLE 144         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)             152

TABLE 145         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)             152

TABLE 146         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY ACCESS,  2020–2023 (USD MILLION)      153

TABLE 147         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY ACCESS,  2024–2029 (USD MILLION)      153

TABLE 148         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY OPERATION,  2020–2023 (USD MILLION)           153

TABLE 149         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY OPERATION,  2024–2029 (USD MILLION)           153

TABLE 150         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY PLATFORM,  2020–2023 (USD MILLION)             154

TABLE 151         REST OF THE WORLD: IN-FLIGHT CONTENT MARKET, BY PLATFORM,  2024–2029 (USD MILLION)             154

11.6.3    BRAZIL 154

11.6.3.1 Strategic initiatives from domestic airlines to drive market         154

TABLE 152         BRAZIL: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 155

TABLE 153         BRAZIL: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 155

TABLE 154         BRAZIL: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     155

TABLE 155         BRAZIL: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     156

11.6.4    MEXICO             156

11.6.4.1 Localization through partnerships with domestic content providers to drive market              156

TABLE 156         MEXICO: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 156

TABLE 157         MEXICO: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 157

TABLE 158         MEXICO: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     157

TABLE 159         MEXICO: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     157

11.6.5    SOUTH AFRICA 157

11.6.5.1 Innovations in cost-effective in-flight content solutions to drive market   157

TABLE 160         SOUTH AFRICA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION)          158

TABLE 161         SOUTH AFRICA: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION)          158

TABLE 162         SOUTH AFRICA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)  158

TABLE 163         SOUTH AFRICA: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)  159

11.6.6    OTHERS             159

TABLE 164         OTHERS: IN-FLIGHT CONTENT MARKET, BY TYPE, 2020–2023 (USD MILLION) 159

TABLE 165         OTHERS: IN-FLIGHT CONTENT MARKET, BY TYPE, 2024–2029 (USD MILLION) 160

TABLE 166         OTHERS: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2020–2023 (USD MILLION)     160

TABLE 167         OTHERS: IN-FLIGHT CONTENT MARKET, BY PLATFORM, 2024–2029 (USD MILLION)     160

12          COMPETITIVE LANDSCAPE       161

12.1       INTRODUCTION            161

12.2       KEY PLAYER STRATEGIES/RIGHT TO WIN, 2020–2024     161

TABLE 168         KEY PLAYER STRATEGIES/RIGHT TO WIN, 2020–2024     161

12.3       MARKET RANKING ANALYSIS, 2023        162

FIGURE 43         MARKET RANKING OF KEY PLAYERS, 2023          162

12.4       REVENUE ANALYSIS, 2020–2023 162

FIGURE 44         REVENUE ANALYSIS OF TOP FIVE PLAYERS, 2020–2023  163

12.5       MARKET SHARE ANALYSIS, 2023             163

FIGURE 45         MARKET SHARE ANALYSIS OF KEY PLAYERS, 2023          163

TABLE 169         IN-FLIGHT CONTENT MARKET: DEGREE OF COMPETITION              164

12.6       COMPANY EVALUATION MATRIX: KEY PLAYERS, 2023   165

12.6.1    STARS  165

12.6.2    EMERGING LEADERS    165

12.6.3    PERVASIVE PLAYERS     165

12.6.4    PARTICIPANTS 165

FIGURE 46         COMPANY EVALUATION MATRIX (KEY PLAYERS), 2023 166

12.6.5    COMPANY FOOTPRINT 167

FIGURE 47         COMPANY FOOTPRINT 167

TABLE 170         PLATFORM FOOTPRINT            168

TABLE 171         ACCESS FOOTPRINT     169

TABLE 172         REGION FOOTPRINT    170

12.7       COMPANY EVALUATION MATRIX: START-UPS/SMES, 2023         170

12.7.1    PROGRESSIVE COMPANIES       170

12.7.2    RESPONSIVE COMPANIES          170

12.7.3    DYNAMIC COMPANIES 171

12.7.4    STARTING BLOCKS       171

FIGURE 48         COMPANY EVALUATION MATRIX (START-UPS/SMES), 2023              171

12.7.5    COMPETITIVE BENCHMARKING            172

TABLE 173         LIST OF START-UPS/SMES         172

TABLE 174         COMPETITIVE BENCHMARKING OF START-UPS/SMES  173

12.8       BRAND/PRODUCT COMPARISON          174

FIGURE 49         BRAND/PRODUCT COMPARISON          174

12.9       COMPETITIVE SCENARIO AND TRENDS             175

12.9.1    SERVICE LAUNCHES     175

TABLE 175         IN-FLIGHT CONTENT MARKET: SERVICE LAUNCHES, 2020–2024      175

12.9.2    DEALS  176

TABLE 176         IN-FLIGHT CONTENT MARKET: DEALS, 2020–2024          176

12.9.3    OTHERS             186

TABLE 177         IN-FLIGHT CONTENT MARKET: OTHERS, 2020–2024      186

13          COMPANY PROFILES    189

13.1       KEY PLAYERS   189

(Business Overview, Products Offered, Recent Developments, and MnM View (Key strengths/Right to Win, Strategic Choices Made, and Weaknesses and Competitive Threats))*

13.1.1    PANASONIC AVIONICS CORPORATION 189

TABLE 178         PANASONIC AVIONICS CORPORATION: COMPANY OVERVIEW              189

FIGURE 50         PANASONIC AVIONICS CORPORATION: COMPANY SNAPSHOT              190

TABLE 179         PANASONIC AVIONICS CORPORATION: SERVICES/SOLUTIONS OFFERED          190

TABLE 180         PANASONIC AVIONICS CORPORATION: DEALS 191

TABLE 181         PANASONIC AVIONICS CORPORATION: OTHERS            195

13.1.2    ANUVU 197

TABLE 182         ANUVU: COMPANY OVERVIEW 197

TABLE 183         ANUVU: SERVICES/SOLUTIONS OFFERED          197

TABLE 184         ANUVU: DEALS 198

TABLE 185         ANUVU: OTHERS           200

13.1.3    COLLINS AEROSPACE   201

TABLE 186         COLLINS AEROSPACE: COMPANY OVERVIEW    201

FIGURE 51         COLLINS AEROSPACE: COMPANY SNAPSHOT   201

TABLE 187         COLLINS AEROSPACE: SERVICES/SOLUTIONS OFFERED              202

13.1.4    ASTRONICS CORPORATION      203

TABLE 188         ASTRONICS CORPORATION: COMPANY OVERVIEW       203

FIGURE 52         ASTRONICS CORPORATION: COMPANY SNAPSHOT      203

TABLE 189         ASTRONICS CORPORATION: SERVICES/SOLUTIONS OFFERED              204

13.1.5    THALES             205

TABLE 190         THALES: COMPANY OVERVIEW 205

FIGURE 53         THALES: COMPANY SNAPSHOT 205

TABLE 191         THALES: SERVICES/SOLUTIONS OFFERED         206

TABLE 192         THALES: DEALS             206

TABLE 193         THALES: OTHERS          206

13.1.6    VIASAT, INC.     208

TABLE 194         VIASAT, INC.: COMPANY OVERVIEW      208

FIGURE 54         VIASAT, INC: COMPANY SNAPSHOT      208

TABLE 195         VIASAT, INC.: SERVICES/SOLUTIONS OFFERED 209

TABLE 196         VIASAT, INC.: DEALS     209

TABLE 197         VIASAT, INC.: OTHERS  210

13.1.7    GOGO BUSINESS AVIATION, LLC            211

TABLE 198         GOGO BUSINESS AVIATION, LLC: COMPANY OVERVIEW              211

FIGURE 55         GOGO BUSINESS AVIATION, LLC: COMPANY SNAPSHOT              211

TABLE 199         GOGO BUSINESS AVIATION, LLC: SERVICES/SOLUTIONS OFFERED          212

TABLE 200         GOGO BUSINESS AVIATION, LLC: SERVICE LAUNCHES 212

13.1.8    DISPLAY INTERACTIVE 213

TABLE 201         DISPLAY INTERACTIVE: COMPANY OVERVIEW 213

TABLE 202         DISPLAY INTERACTIVE: SERVICES/SOLUTIONS OFFERED              213

TABLE 203         DISPLAY INTERACTIVE: OTHERS           214

13.1.9    IDEANOVA TECHNOLOGIES, INC.          215

TABLE 204         IDEANOVA TECHNOLOGIES, INC.: COMPANY OVERVIEW              215

TABLE 205         IDEANOVA TECHNOLOGIES, INC.: SERVICES/SOLUTIONS OFFERED          215

13.1.10  STELLAR GROUP PTY LTD.       216

TABLE 206         STELLAR GROUP PTY LTD.: COMPANY OVERVIEW        216

TABLE 207         STELLAR GROUP PTY LTD.: SERVICES/SOLUTIONS OFFERED              216

TABLE 208         STELLAR GROUP PTY LTD.: DEALS        217

13.1.11  KINAI INFOTECH LLP   218

TABLE 209         KINAI INFOTECH LLP: COMPANY OVERVIEW    218

TABLE 210         KINAI INFOTECH LLP: SERVICES/SOLUTIONS OFFERED              218

13.1.12  AEROPLAY ENTERTAINMENT   219

TABLE 211         AEROPLAY ENTERTAINMENT: COMPANY OVERVIEW   219

TABLE 212         AEROPLAY ENTERTAINMENT: SERVICES/SOLUTIONS OFFERED          219

TABLE 213         AEROPLAY ENTERTAINMENT: DEALS   219

TABLE 214         AEROPLAY ENTERTAINMENT: OTHERS 220

13.1.13  BURRANA          221

TABLE 215         BURRANA: COMPANY OVERVIEW          221

TABLE 216         BURRANA: SERVICES/SOLUTIONS OFFERED     221

TABLE 217         BURRANA: SERVICE LAUNCHES 222

13.1.14  IMMFLY             223

TABLE 218         IMMFLY: COMPANY OVERVIEW 223

TABLE 219         IMMFLY: SERVICES/SOLUTIONS OFFERED         223

TABLE 220         IMMFLY: DEALS             224

TABLE 221         IMMFLY: OTHERS          225

13.1.15  AIRFI    226

TABLE 222         AIRFI: COMPANY OVERVIEW     226

TABLE 223         AIRFI: SERVICES/SOLUTIONS OFFERED 226

TABLE 224         AIRFI: DEALS    226

TABLE 225         AIRFI: OTHERS 227

13.2       OTHER PLAYERS           228

13.2.1    APIOS   228

TABLE 226         APIOS: COMPANY OVERVIEW   228

13.2.2    TOUCH IN-FLIGHT SOLUTIONS, INC.    228

TABLE 227         TOUCH IN-FLIGHT SOLUTIONS, INC.: COMPANY OVERVIEW              228

13.2.3    IMAGES IN MOTION      229

TABLE 228         IMAGES IN MOTION: COMPANY OVERVIEW      229

13.2.4    MOMENT          229

TABLE 229         MOMENT: COMPANY OVERVIEW           229

13.2.5    MAXPOSURE LIMITED  230

TABLE 230         MAXPOSURE LIMITED: COMPANY OVERVIEW   230

13.2.6    SPAFAX 230

TABLE 231         SPAFAX: COMPANY OVERVIEW 230

13.2.7    AXINOM             231

TABLE 232         AXINOM: COMPANY OVERVIEW             231

13.2.8    PXCOM 231

TABLE 233         PXCOM: COMPANY OVERVIEW 231

13.2.9    WEST ENTERTAINMENT            232

TABLE 234         WEST ENTERTAINMENT: COMPANY OVERVIEW             232

13.2.10  DIGECOR, INC. 232

TABLE 235         DIGECOR, INC.: COMPANY OVERVIEW  232

*Details on Business Overview, Products Offered, Recent Developments, and MnM View (Key strengths/Right to Win, Strategic Choices Made, and Weaknesses and Competitive Threats) might not be captured in case of unlisted companies.

14          APPENDIX         233

14.1       DISCUSSION GUIDE      233

14.2       OTHER MAPPED COMPANIES   235

14.3       KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL             237

14.4       CUSTOMIZATION OPTIONS      239

14.5       RELATED REPORTS       239

14.6       AUTHOR DETAILS         240

Report Overview

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